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How to download new modules to desktop air app

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Hello,

 

I'm developping a air desktop app that acts as a library and connects to a server to download games and such.

I'm wondering what the best approach would be for the dowloading and installing of the games. Would using a byteArray be a good start ? I'm thinking of publishing the games themselves as Air applications. Can an Air application contain other Air apps.

I can't seem to find alot of documentation regarding this.

 

Cheers,


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