Hi,
I'm working on my first iOS game and should be ready within one week or so. However, reading the latest Adobe AIR SDK release I see that
- [iPhone 6 Plus] Wrong screen size and dpi is returned through the runtime APIs.
My entire app is based on variables like stageWidth and stageHeight because I use box2d and I need to set the boundaries. Returning the wrong value will lead to a poor experience and my game will be rejected by apple. So is there a way to get the correct stageWidth/Height or I need to wait for a next sdk update?
Thank you