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Channel: Adobe Community : Unanswered Discussions - AIR Development
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iOS app development

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Hi,

I'm working on my first iOS game and should be ready within one week or so. However, reading the latest Adobe AIR SDK release I see that

  • [iPhone 6 Plus] Wrong screen size and dpi is returned through the runtime APIs.

 

My entire app is based on variables like stageWidth and stageHeight because I use box2d and I need to set the boundaries. Returning the wrong value will lead to a poor experience and my game will be rejected by apple. So is there a way to get the correct stageWidth/Height or I need to wait for a next sdk update?

 

Thank you


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