Ok, this might be a long shot, but here goes.
My iOS AIR app includes a bunch of native screens defined in a storyboard. I have them included by putting them into a native (static) framework, including that framework in an ANE, and adding code to instantiate and add the various ViewControllers to the screen.
I can add a ViewController as a child and get its view to show on the screen with the following obj-c code in my ANE:
[[[[UIApplicationsharedApplication] keyWindow] rootViewController] addChildViewController:controller];
[[[[UIApplicationsharedApplication] keyWindow] rootViewController].viewaddSubview:controller.view];
[controller didMoveToParentViewController:[[[UIApplicationsharedApplication] keyWindow] rootViewController]];
However, some of the views have child views that use segues and the push stack from UINavigationController. When these screens try to load, I get the following error:
Apr 21 13:50:43 raspberry LKW_Smash[7703] <Error>: *** Terminating app due to uncaught exception 'NSGenericException', reason: 'Could not find a navigation controller for segue 'MemberOptionsSegue'. Push segues can only be used when the source controller is managed by an instance of UINavigationController.'
So I attempted to get access to the app's UIViewController, and push the new ViewController onto the stack with the following code:
[root.navigationController pushViewController:controller animated:YES];
But root.navigationController is nil! It looks like the app doesn't have one!
So after all that, my question is this: How do I create an AIR app that includes a UINavigationController and is not simply just a single-view app?