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Strange cache issue

Hello,

 

My ios-app loads the wrong version of a .ane-file whenever I use the original swf-name for my project, I have one ane for android and one for iOS.

When changing the swf-name to anything else it loads the correct selected ane.

I tried reinstalling flash, recreating the fla, removing the xml-file, removing the configuration files, deleting the files in /roaming, tried different versions of SDK.

The problem is when using another name for my swf the old sharedobject won't load.

This "cache" problem started when I by mistake changed export settings from ios to android,

 

Windows 8.1 and flash cs6.

 

Do you have any thoughts about this?

 

Thanks ahead!

 

**Update: It works when exporting on my friend's computer, seems like a system format is needed if no solution is found.

 

/T

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