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Flash Pro / AIR 20 currently can't be used for iOS apps? :(

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So, two days before needing to upload an app to the App Store, I found out that due to some bugs and flaws in AIR 20 (both the released version and the beta), there's currently no workflow that allows you to create and distribute an iOS app made in Flash Pro. At least I can't figure out the workarond.

 

The problems seem to be as follows:

  1. AIR 20 doesn't add Flash Pro support for the now required 167x167 app icon for iPad Pro. At least I don't see it in my AIR > Icons dialog. This means we don't pass the Application Loader's requiremments anymore. I guess there's a way to get the icon filename into the descriptor XML file manually, but I still haven't figured out what that is. Whenever I open the AIR dialog and whenever I publish from it, the XML file is overwritten, so even if I add the new icon file manually, it'll disappear from the XML when I publish the actual app from Flash Pro.
  2. Even if it this wasn't an issue, publishing with AIR 20 currently causes a publishing error regarding an "unexpected element" in the descriptor XML file. This is detailed in Air 20 app.xml versionNumber issue and seems related to AIR 20 writing a <version> node into the XML file rather than using <versionNumber>.

 

I don't understand why I'm not seeing more threads about this as Flash Pro apparently hasn't had a functioning workflow for creating valid iOS apps since AIR 20 and the new icon requirements from Apple. Am I the only one who still develops with AIR + Flash Pro, or is there something really obvious I'm missing?


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