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Problem with Publishing to iOS in Animate CC 2016

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I created a .p12 certificate and a provisioning profile in Xcode 7. (These are free since I do not have a developer account.) Now under signing identities in Xcode beside iOS Development, the Action button says "Reset." I exported the .p12 file and and the provisioning profile and then input their location in "Publish Settings" in Animate. When I use Animate to attempt to publish to my iOS device I get the error message "The device has encountered an unexpected error. Installation Error: ApplicationVerificationFailed." It seems that there is something wrong with my .p12 certificate. Any suggestions would be greatly appreciated. Basically my objective is to create a functional .p12 certificate and a provisioning profile that will enable me to test my game on my own iOS device.

Thanks,


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