Hi
I've created a small arcade-style game for children, where the student can practize the multiplication tables (2-10).
It's currently in Danish only but the client would like to translate it into a few other languages.
It's my first App so i'm a little unsure of how to support more than one language.
There's not a lot of text, in the the app, so I've planed to just add an xml file for each language - like I would if it was a Flash game.
I've read somewhere that I can get the selected language in IOS like this:
var languageSettings:Array=Capabilities.languages;
var locale:String= languageSettings[0].toString().toLowerCase();
if(locale == "de") {
// use german xml
} else {
// use default xml (english)
}
- Would this be a good approach?
- Should I give the user the option to select the language they want if there language is not supported?
- Would the same IPA file be used for all languages`?
- Also the game is called "Tabelspillet" (translates to something like "The Multiplication Table Game"). Where can I translate the name?
The game is free and can be found here: http://itunes.com/apps/tabelspillet
Thanks, any help appreciated !
Rolf