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How to divide and load parts of Large Adobe AIR app for Android

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Hi!

I want to create an app for Android but it will quite large. It will be larger than the 50MB offered by Google Play Store. This means that I need to find a way and break the app and load parts of it when I need them. Imagine it like minigames inside a bigger app.

 

It is not clear to me how to achieve this since every time on AIR, I can export and APK file for a mini-game let's say. Can I later download APKs and integrate them into my main app? How would this be possible? Another question that I have is: In order for a SWF to play on my app, it needs to be built by AIR for Android?

 

The best case would be to download content from In-App purchases and integrate in my app.

But these things are not so clear.

 

Thanks in advance for your help and support.


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