First of all, I apologize for puting the post here, I didn't manage to get any reply from them so I figure they must be too busy.
Maybe someone here who used their AdMob extension could be kind enough help me here:
I am using their AdMob extension for iOS and Android and I come across this issue.
I have two scenes [in Flash] that uses the AdMob extension, an invisible Sprite in each scene is in charge of initialzing & destroying the Ad [AdMob.destroyAd()] and will initialize it again on the next scene.
However, after it has been destroyed and re-initialized in the next scene, I get an error from your extension saying it has already been initialized and the ad area turns blank.
Can I assume that internally, when AdMob.destroyAd() is called, they close it some time later instead of immediately ?
How do I fix this issue on my end ?