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Boilerplate ANE code to load a file in iOS?

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I'm running into a bottleneck with this app I'm working on and I'm hoping the bottleneck is happening with some raw number crunching on the file loader... since I do that number crunching in a Worker on desktop and it works fine there (though it might be for other reasons too...)

 

So I'm thinking of writing a native extension which will load a file and pass some data back when it's ready, in chunks, via a thread that won't interfere work the main swf

 

A couple questions

 

1) is that possible

 

2) I'm lost with Objective-C... I'm happy to learn the syntax and whatnot, but figuring out the whole ecosystem there is a bit daunting just to do this. Any idea where to look for some boilerplate code that does the following, all in a separate thread:

 

1) Wait for three types of commands from main swf: Set file info, read next N bytes, Close file

 

2) When recieved to read next N bytes, sends it back via an event or something that won't tie up main swf.

 

Thanks!


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